What the Sea Wants: The Character Generator
Your pirate ship in What the Sea Wants is populated with both scripted and randomly-generated characters. The latter provide replayability value, but it’s important that they mesh well with the […]
Your pirate ship in What the Sea Wants is populated with both scripted and randomly-generated characters. The latter provide replayability value, but it’s important that they mesh well with the […]
This is a demo of the reputation system used in my pirate survival-horror game What the Sea Wants. Back to the portfolio One-dimensional reputation systems remain the most common way […]
I first presented What the Sea Wants as a brief prototype to Indie Game Academy Cohort 3. It was the top choice by popular vote, but I withdrew it in […]